Stay Home! Conducting Remote Usability Evaluations of Novel Real-World Authentication Systems Using Virtual Reality
Abstract
Evaluating interactive systems often requires researchers to invite user study participants to the lab. However, corresponding evaluations often lack realism and participants are usually recruited from a local area only. In this work, we propose Remote Virtual Reality for simulating Real-world Research (RVR3) to evaluate novel real-world authentication prototypes. A user study (N=25) demonstrates the feasibility of using VR for remote usability research on simulated real-world prototypes. Our remote VR user study provides a glimpse into the usability and social acceptability of two novel authentication systems: Hand Menu and Tap. We build on prior research in this space and discuss the impact RVR3 studies have on the range of possible studies. In summary, our remote VR research method to design, implement, and evaluate interactive real-world prototypes is a next step towards moving human-centred research out of the lab and potentially reaching a more diverse and larger participant sample over time.
Type
Publication
In Proceedings of the International Conference on Advanced Visual Interfaces (AVI 2022)

Authors
Kami Vaniea
(she/her)
Associate Professor
I am an Associate Professor at the University of Waterloo’s Department of Electrical and Computer Engineering (ECE) where I head the Technology Usability Lab in Privacy and Security (TULiPS). The goal of my research is to make security and privacy technologies more accessible for a wide range of users including end users, developers, and system administrators. I believe that technology should support people in their activities. My recent projects include topics like patch management, developer-centered privacy, phishing, online anonymity, smart speaker privacy, and privacy on social media.